When The Smoke Lingers
ADOBE AFTER EFFECTS, PROCREATE, UNREAL ENGINE
A collaborative cinematic 2D animation in a paper cut-out style, focusing on atmosphere, lighting, and visual storytelling. Created using After Effects, Unreal Engine, and Drawing Tools as part of my Animation and Game Design studies. My contributions: concept art, environment design, 2D illustrations and animation. Character and monster designs by teammates Raymon and Darcey, 3D environment art by Jack, storyboard by Ximeng.