Dialogue Performance Study

ADOBE AFTER EFFECTS, AUTODESK MAYA

A dialogue-based character animation study focusing on lip sync, facial expression, and performance. This project explores how timing, emotion, and subtle facial movements can bring a character to life through dialogue. Emphasis was placed on syncing audio with mouth shapes, refining expressions, and delivering believable acting. Created using AutodeskMaya as part of my Animation and Game Design studies.

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Max & Chaos Animation

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Ramen – 3D Character Animation & Game Integration